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	<title>Inspire Developer Journal</title>
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	<link>http://inspiredev.wordpress.com</link>
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		<title>Inspire Developer Journal</title>
		<link>http://inspiredev.wordpress.com</link>
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			<item>
		<title>Inactive</title>
		<link>http://inspiredev.wordpress.com/2007/11/21/inactive/</link>
		<comments>http://inspiredev.wordpress.com/2007/11/21/inactive/#comments</comments>
		<pubDate>Wed, 21 Nov 2007 11:38:34 +0000</pubDate>
		<dc:creator>clockworkrhino</dc:creator>
				<category><![CDATA[Misc]]></category>

		<guid isPermaLink="false">http://inspiredev.wordpress.com/2007/11/21/inactive/</guid>
		<description><![CDATA[This blog is now inactive. I&#8217;m keeping it here as a record of the development of the Inspire project. The only update that may appear here in the future is a post-mortem &#8211; due to my schedule this will take longer than I anticipated.
My main business and development site is at clockworkrhino.com
That is all.
  [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=inspiredev.wordpress.com&blog=948514&post=147&subd=inspiredev&ref=&feed=1" />]]></description>
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			<media:title type="html">clockworkrhino</media:title>
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		<title>This Project is No More</title>
		<link>http://inspiredev.wordpress.com/2007/10/28/this-project-is-no-more/</link>
		<comments>http://inspiredev.wordpress.com/2007/10/28/this-project-is-no-more/#comments</comments>
		<pubDate>Sun, 28 Oct 2007 02:54:42 +0000</pubDate>
		<dc:creator>clockworkrhino</dc:creator>
				<category><![CDATA[Production]]></category>

		<guid isPermaLink="false">http://inspiredev.wordpress.com/2007/10/28/this-project-is-no-more/</guid>
		<description><![CDATA[The Inspire/Templar Skies game development project has been canceled. More details and a postmortem to come soon.
Also coming soon:
Announcement on Dream Games forums, and through my GarageGames blog.
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			<media:title type="html">clockworkrhino</media:title>
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		<title>Sound of Silence</title>
		<link>http://inspiredev.wordpress.com/2007/10/25/sound-of-silence/</link>
		<comments>http://inspiredev.wordpress.com/2007/10/25/sound-of-silence/#comments</comments>
		<pubDate>Thu, 25 Oct 2007 09:49:08 +0000</pubDate>
		<dc:creator>clockworkrhino</dc:creator>
				<category><![CDATA[Misc]]></category>

		<guid isPermaLink="false">http://inspiredev.wordpress.com/2007/10/25/sound-of-silence/</guid>
		<description><![CDATA[Announcement coming soon&#8230;
       <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=inspiredev.wordpress.com&blog=948514&post=145&subd=inspiredev&ref=&feed=1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">clockworkrhino</media:title>
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		<title>First October Review</title>
		<link>http://inspiredev.wordpress.com/2007/10/05/first-october-review/</link>
		<comments>http://inspiredev.wordpress.com/2007/10/05/first-october-review/#comments</comments>
		<pubDate>Fri, 05 Oct 2007 22:03:16 +0000</pubDate>
		<dc:creator>clockworkrhino</dc:creator>
				<category><![CDATA[Production]]></category>

		<guid isPermaLink="false">http://inspiredev.wordpress.com/2007/10/05/first-october-review/</guid>
		<description><![CDATA[I&#8217;ve spent the first week of October putting together a polished demo, and working on documentation for potential investors, as well as some related business stuff. Once the demo is done, I&#8217;ll release it for testing and it won&#8217;t be too much more work to get through beta to the final version. That is all [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=inspiredev.wordpress.com&blog=948514&post=144&subd=inspiredev&ref=&feed=1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">clockworkrhino</media:title>
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		<title>GarageGames September Update</title>
		<link>http://inspiredev.wordpress.com/2007/09/27/garagegames-september-update/</link>
		<comments>http://inspiredev.wordpress.com/2007/09/27/garagegames-september-update/#comments</comments>
		<pubDate>Thu, 27 Sep 2007 04:06:08 +0000</pubDate>
		<dc:creator>clockworkrhino</dc:creator>
				<category><![CDATA[Misc]]></category>

		<guid isPermaLink="false">http://inspiredev.wordpress.com/2007/09/27/garagegames-september-update/</guid>
		<description><![CDATA[My September update for GarageGames is now live. You can view it here. Go have a read, it is a concise summary of where Templar Skies is at.
       <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=inspiredev.wordpress.com&blog=948514&post=143&subd=inspiredev&ref=&feed=1" />]]></description>
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			<media:title type="html">clockworkrhino</media:title>
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		<title>Keeble Armor</title>
		<link>http://inspiredev.wordpress.com/2007/09/27/keeble-armor/</link>
		<comments>http://inspiredev.wordpress.com/2007/09/27/keeble-armor/#comments</comments>
		<pubDate>Thu, 27 Sep 2007 02:53:25 +0000</pubDate>
		<dc:creator>clockworkrhino</dc:creator>
				<category><![CDATA[Production]]></category>

		<guid isPermaLink="false">http://inspiredev.wordpress.com/2007/09/27/keeble-armor/</guid>
		<description><![CDATA[Scott Thunelius has finished the armor set for the male Keeble. You can see this set in the concept art for the character, and the model on the character below. Excellent work, and it&#8217;s a professional touch which really shows. Unfortunately, at the moment it shows the disparity between final, professional art, and my/placeholder art [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=inspiredev.wordpress.com&blog=948514&post=140&subd=inspiredev&ref=&feed=1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">clockworkrhino</media:title>
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		<title>Feature Update</title>
		<link>http://inspiredev.wordpress.com/2007/09/27/feature-update/</link>
		<comments>http://inspiredev.wordpress.com/2007/09/27/feature-update/#comments</comments>
		<pubDate>Thu, 27 Sep 2007 02:45:04 +0000</pubDate>
		<dc:creator>clockworkrhino</dc:creator>
				<category><![CDATA[Production]]></category>

		<guid isPermaLink="false">http://inspiredev.wordpress.com/2007/09/27/feature-update/</guid>
		<description><![CDATA[A quick update on some feature changes from the second half of September.
The monster invasion on floating platforms wasn&#8217;t working out in a way I was happy with. With the rebuilding of the game on a minimalistic codebase, I played around with the terrain block. I have also been playing a lot of tower defense [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=inspiredev.wordpress.com&blog=948514&post=139&subd=inspiredev&ref=&feed=1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">clockworkrhino</media:title>
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		<title>September Production</title>
		<link>http://inspiredev.wordpress.com/2007/09/27/september-production/</link>
		<comments>http://inspiredev.wordpress.com/2007/09/27/september-production/#comments</comments>
		<pubDate>Thu, 27 Sep 2007 02:22:23 +0000</pubDate>
		<dc:creator>clockworkrhino</dc:creator>
				<category><![CDATA[Production]]></category>

		<guid isPermaLink="false">http://inspiredev.wordpress.com/2007/09/27/september-production/</guid>
		<description><![CDATA[It&#8217;s been 10 days since the last update here, which while too long, could not be helped. Due to other work, development on Templar Skies has almost stalled.
Development in the second half of September has focused on tightening the whole game, and focusing on getting a finalized version of everything ready. The main problem with [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=inspiredev.wordpress.com&blog=948514&post=137&subd=inspiredev&ref=&feed=1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">clockworkrhino</media:title>
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		<title>Still Alive</title>
		<link>http://inspiredev.wordpress.com/2007/09/17/still-alive/</link>
		<comments>http://inspiredev.wordpress.com/2007/09/17/still-alive/#comments</comments>
		<pubDate>Mon, 17 Sep 2007 02:42:41 +0000</pubDate>
		<dc:creator>clockworkrhino</dc:creator>
				<category><![CDATA[Production]]></category>

		<guid isPermaLink="false">http://inspiredev.wordpress.com/2007/09/17/still-alive/</guid>
		<description><![CDATA[Weekly post to say I&#8217;m still alive. Biggest thing to do with Templar Skies right now is to get a final product milestone list written, and to update the Design Document. I think the Dream Games contest is having another points tally after September, so I have to get it ready for that.
   [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=inspiredev.wordpress.com&blog=948514&post=136&subd=inspiredev&ref=&feed=1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">clockworkrhino</media:title>
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		<title>September</title>
		<link>http://inspiredev.wordpress.com/2007/09/10/september/</link>
		<comments>http://inspiredev.wordpress.com/2007/09/10/september/#comments</comments>
		<pubDate>Mon, 10 Sep 2007 10:41:45 +0000</pubDate>
		<dc:creator>clockworkrhino</dc:creator>
				<category><![CDATA[Production]]></category>

		<guid isPermaLink="false">http://inspiredev.wordpress.com/2007/09/10/september/</guid>
		<description><![CDATA[This project has blown past all my original deadlines, I can&#8217;t believe we are so far into September. I&#8217;m still plugging away on Templar Skies. If I do a bit each week, it will eventually get finished. This week I&#8217;ve been revamping AI pathfinding (again!) and refining the game menus and general quality of the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=inspiredev.wordpress.com&blog=948514&post=135&subd=inspiredev&ref=&feed=1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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