September
September 10, 2007
This project has blown past all my original deadlines, I can’t believe we are so far into September. I’m still plugging away on Templar Skies. If I do a bit each week, it will eventually get finished. This week I’ve been revamping AI pathfinding (again!) and refining the game menus and general quality of the product. I’ve also organized final artwork, I’ll be glad when that’s all done. The whole thing actually acts like a proper game finally. Still so much to do, its the whole last 10% is 90% of the work thing.